This paper examines interactive digital gaming as a technological, aesthetic and social phenomenon that constitutes a distinct form of expression and discrete category of cultural activity. Students will understand the affordances of games and explore key principles of game design.
Teaching Periods and Locations
19T (NET) Paper outline | 11 Nov 2019 - 22 Dec 2019 | Online | Online | 100% internal assessment |
Available subjects
Additional information
- Paper details current as of1 Jun 2024 00:19am
- Indicative fees current as of3 Apr 2025 01:20am